/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.serverpackets;

import java.util.Map;

/**
 * Format: (c) d[dS] d: list size [ d: char ID S: char Name ]
 * 
 * @author -Wooden-
 */
public class PackageToList extends L2GameServerPacket {
	private static final String _S__C2_PACKAGETOLIST = "[S] C2 PackageToList";
	private Map<Integer, String> _players;

	// Lecter : i put a char list here, but i'm unsure these really are Pc.
	// I
	// duno how freight work tho...
	public PackageToList(Map<Integer, String> players) {
		_players = players;
	}

	/**
	 * @see net.sf.l2j.gameserver.network.serverpackets.ServerBasePacket#writeImpl()
	 */
	@Override
	protected void writeImpl() {
		writeC(0xC2);
		writeD(_players.size());
		for (int objId : _players.keySet()) {
			writeD(objId); // you told me char id, i guess this was object
			// id?
			writeS(_players.get(objId));
		}
	}

	/**
	 * @see net.sf.l2j.gameserver.BasePacket#getType()
	 */
	@Override
	public String getType() {
		return _S__C2_PACKAGETOLIST;
	}
}